Dino Drop was an idea for a Bejewelled/Candy Crush styled Dinosaur game which unfortunately never ended up being published. 

I was responsible for the title screen as well as backgrounds and sprite development. The final image in this sequence is a mock up of how the final game would have looked like. 

The sprites originally had a very baby-like vibe which was then decided to be more cartoony and vibrant to look at. It was a great change and made very fun personality filled characters. 

The background maps were to interlink seamlessly as you progressed through different themed levels.